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Channel: omaha – Ludum Dare
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I’m heading down to Richmond, VA to join the nice people at http://rvagamejams.com/

This time around, I’m going to build something in Unity.  My hypothesis:  I was spending 60-70% of my time in previous jams building basic engine components, rather than gameplay.  I should be at least twice as productive having switched away from libgdx.

stack: Unity3d, Gimp, Blender, GarageBand


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